GAMES RESEARCH LAB at Teachers College, Columbia University
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ABOUT xx PROJECTS xx PAPERS xx COMMUNITY

 

PAPERS

Participants of the Games Research Lab are actively engaged within the academic research community and its investigation of games for teaching and learning. Please see below for a partial list of conference presentations and published articles.


Conference Presentations and Published Articles

Andrews, G. A (2007, April). Digital Gaming Divide: Differences in the Game Literacy Practices of Low- and High-Income Students. Paper presented at the annual meeting of the American Educational Research Association, Chicago, IL.

Hillinger, M., & Kinzer, C. K. (2006, November). CO2FX: A Case Study in Integrating Instructional and Game Design. Paper presented at the Serious Games Summit, Washington, DC.

Kuo, M. (2007, March). How does an online game-based learning environment promote students' intrinsic motivation for learning natural science and affect their learning outcomes? Paper presented at DIGITEL2007: The first IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning, Jhongli, Taiwan.

 

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